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PBP Gameday V 7-00 La Solución de la Llave Celeste (mesa 24)

Mapa y tokens de ayuda (ingles/español) (IMPORTANTE)

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24/08/2016, 00:50
Director

Link a los avisos de cambio de parte y similares http://paizo.com/campaigns/PFSGDV700OverseerThread/gameplay

Mapa http://jmcteague.com/pathfinder/700/pbp700.html

Welcome to the Overseer thread for 7-00! In this thread, I'll be posting announcements relevant to all the players. I ask that individual players and GMs please do not post in this Gameplay thread. (There'll be an exception to this - keep reading.)

SCHEDULE 
This game starts on August 27th and ends on October 11th - whether you fully succeed at your mission or not. Because of this, please be considerate of your fellow players at your table and at other tables. Try to make an effort to be posting every day. We understand that life happens and that posts may not happen every day, but we would like to see you experience as much of the content available as possible. Your individual GM is aware of this timeframe and has their own expectations for what your activity should be during their game. Follow their lead.

MAP 
The map for the special will be available at this website. Currently it is showing a giant snake eating the Grand Lodge, but that will be replaced with the map once the special gets started. There will be commentary under the map indicating what conditions are currently in play for those that have trouble with the map/use screen readers/etc.

If you know a bit how websites work you may be able to poke around the website and find some materials that will be posted later in the scenario. Please don't. You'll just be spoiling yourself.

AID TOKENS 
When we finish up the introduction, I will roll to see what tables start out with an aid token. The text for the Aid Tokens is included in the below spoiler: 

Aid Token Details: 
Aid Another: A Pathfinder agent helps the PCs solve a puzzle, disable a trap, or accomplish some other task as if performing the aid another action for a PC. In Subtiers 5–6 and 7–8, the bonus granted increases by 1. In Subtier 10–11, the bonus increases by 2. 
Allied Offensive: A Pathfinder agent strikes a creature at the same time as the PC, increasing the damage dealt by one attack by 1d8 points. In addition, after the attack, anyone attacking the target is considered to be flanking it until the beginning of the attacker’s next turn. In Subtiers 5–6 and 7–8, increase the damage dealt to 2d8 points. In Subtier 10–11, this amount increases to 3d8 points. 
Burst of Healing: A Pathfinder agent heals all of the PCs of 1d6 points of damage. In Subtiers 5–6 and 7–8, the amount healed increases to 3d6 points. In Subtier 10–11, the amount healed increases to 5d6 points. Alternatively, in any subtier the agent can instead cast neutralize poison, remove curse, or remove disease with a caster level equal to the table’s APL (minimum 5). 
Spellcasting Synergy: A Pathfinder agent casts a spell at the same time as the PC, increasing the save DC and caster level of the PC’s spell by 1. In Subtiers 7–8 and 10–11, the PC’s caster level instead increases by 2. 
Timely Inspiration: A Pathfinder agent provides the effects of a bard’s inspire courage bardic performance for 3 rounds. In Subtiers 1–2 and 3–4, the competence bonus is +1. In Subtiers 5–6 and 7–8, the competence bonus increases to +2. In Subtier 10–11, the competence bonus increases to +3. 

At the end of an encounter in which you use an aid token, pass the aid token to another table. You may also decide to pass your aid token in the middle of an encounter if you haven't used it yet. Passing Aid Tokens is subject to the following restrictions: 
- You may not pass the aid token back to the table you got it from. 
- You may not pass an aid token to the same table twice, unless the other rules make it impossible for this to happen. (There's 31 tables. I'd be surprised, but I'll mention it just in case.) 
- You may not pass an aid token to a table that has a player/GM from your game as a player/GM of that game. 
- A table can only have one aid token at a time.

To pass an aid token, copy and paste the template below and post it in this thread, replacing the <#> with the appropriate table numbers. 
Table #<#> is passing their aid token to table #<#>.

Please make an effort to use/pass your Aid Tokens around. While it may be tempting to save them, there are going to be a lot of them floating around, and an Aid Token that is just sitting there isn't providing any benefit to anyone.

 

Notas de juego

En plan de resumido:

- En el link se dan avisos de la partida.

- Jugamos del 27 de agosto al 11 de octubre

- El mapa mostrara el avance de las mesas

- Hay tokens de ayuda para pasarse entre mesas (diversos efectos, curacion, daño, bonos, ...). Lo ideal es usarlos y pasarlos. No se permite que este rebotando entre las mismas paginas ni mamoneos similares. Solo un token cada vez. No podeis pasarle el token (se pasa en el link de arriba) a la mesa de GM Andrew (alli estoy como jugador; si alguien mas estan en alguna de esas mesas, que lo diga, please).

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27/08/2016, 02:06
Director

TOKENS DE AYUDA

Los beneficios de una Ficha de Ayuda varían según el subnivel de la mesa y estos beneficios pueden tener una de las siguientes cinco formas.

Ayudar a Otro: Un agente Pathfinder ayuda a un personaje a resolver un puzle, desarmar una trampa o realizar cualquier otra tarea como si llevase a cabo la acción de ayudar a otro para un personaje. Para subniveles 5-6 y 7-8, el bonificador concedido se incrementa en 1. En el subnivel 10-11, el bonificador se incrementa en 2.

Ofensiva Aliada: Un agente Pathfinder golpea a una criatura al mismo tiempo que un personaje, incrementando el daño infligido por el ataque en 1d8 puntos. Además, después del ataque, cualquiera que ataque al objetivo lo considera como si estuviera flanqueado hasta el principio del siguiente turno del atacante. En subniveles 5-6 y 7-8, incrementa el daño infligido a 2d8 puntos. En el subnivel 10-11, esta cantidad se incrementa a 3d8 puntos.

Explosión de curación: Un agente Pathfinder cura a todos los personajes 1d6 puntos de daño. En subniveles 5-6 y 7-8, la cantidad curada se incrementa a 3d6 puntos. En el subnivel 10-11, la cantidad curada se incrementa a 5d6 puntos. Alternativamente, en lugar de esto, en cualquier subnivel el agente puede lanzar neutralizar veneno, quitar maldición o quitar enfermedad con un nivel de lanzador igual al NMG de la mesa.

Sinergia de Lanzamiento de Conjuros: Un agente Pathfinder lanza un conjuro al mismo tiempo que un personaje, incrementando la CD y el nivel de lanzador del conjuro del personaje en 1. En subniveles 7-8 y 10-11, el nivel de lanzador del personaje se incrementa en 2.

Inspiración Oportuna: Un agente Pathfinder otorga los efectos de bardo de un inspirar valor durante 3 asaltos. En subniveles 1-2 y 3-4, el bonificador de competencia es +1. En subniveles 5-6 y 7-8, el bonificador de competencia se incrementa a +2. En el subnivel 10-11, el bonificador de competencia se incrementa a +3.

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28/08/2016, 20:55
Director

NOTA: Mapa de parte II activado, deberías consultarlo, aunque os ire avisando de avances.

http://jmcteague.com/pathfinder/700/pbp700.html

Aparece tambien la tabla con mesas (somos la 24) y cuales tienen tokens de ayuda.

Cargando editor
12/09/2016, 09:14
Director

The Pathfinders have allied with a group of Azlanti Rebels! They're joining up with Pathfinders as they make their way into the Serpentfolk Temple!

Each table now counts as one subtier higher for the purpose of calculating what benefits they get from Aid Tokens. Subtier 10-11 tables increase the Aid Another bonus to +5, the Allied Offensive option deals 4d8 points of damage, and Burst of Healing heals 6d6 points of damage.

Echad un ojo a la escena de Mapa y Tokens de ayuda. Os lo da la mesa 28, la idea es no retenerlo demasiado y pasarlo a otra mesa.

Cargando editor
20/09/2016, 09:12
Kenway

Usamos la ayuda para cuando aparezca la serpiente?