Partida Rol por web

PbP Retrocon: Year of the Shadow Lodge (Core)

Inventario (OLD)

Cargando editor
03/10/2018, 02:34
Rosario Gallardo

 

 

 

 

Notas de juego

A ver que tengo por aquí...

Paladin Spell-Like Abilities (CL 3rd; concentration +7)
. . At will—detect evil

Sorcerer Spells Known (CL 3rd; concentration +7)
. . 1st (4/day)—burning hands (DC 15), enlarge person (DC 15)
. . 0 (at will)—acid splash, detect magic, mage hand, mending

Special Abilities

Aura of Courage: +4 (10 ft.) (Su) Allies in aura gain a morale bonus to saves vs. fear.
Bloodline Arcana: Draconic (Ex) +1 damage per die for [Fire] spells.
Claws (7 rounds/day) (Su) 2 Claw atacks deal 1d4 damage
Cleave If you hit a foe, attack an adjacent target at the same attack bonus but take -2 AC.
Combat Reflexes: (2 AoO/round) Can make extra attacks of opportunity/rd, and even when flat-footed.
Detect Evil (At will) (Sp): You can use detect evil at will (as the spell).
Eschew Materials Cast spells without materials, if component cost is 1 gp or less.
Immunity to Disease You are immune to diseases.
Immunity to Fear (Ex) You are immune to all fear effects.
Lay on Hands: (1d6 hit points, 5/day) (Su) As a standard action (swift on self), touch channels positive energy and applies mercies.
Mercy (Fatigued) (Su) When you use your lay on hands ability, it also removes the fatigued condition.
Power Attack -1/+2 You can subtract from your attack roll to add to your damage.
Smite Evil (1/day) (Su): +4 to hit, +3 to damage, +4 deflection bonus to AC when used.

Combat Gear
potion of enlarge person
Scroll of bless weapon
Scroll cure light wounds
Scroll of comprehend languages
Scroll divine favor
Scroll faerie fire
Scroll protection from evil
Wand of cure light wounds (20 charges)
Wand of disguise self (50 charges)
Wand of endure elements (45 charges)
Wand of enlarge person (45 charges)
Wand of shield (47 charges)
Acid (2)
Alchemist's fire (2)
Antitoxin
Healer's kit (10)
Holy water
Tanglefoot bag

Other Gear

+1 full plate, cold iron warhammer, mithral dagger, mwk glaive, sling, sling bullets (10), cloak of resistance +1, wayfinder[ISWG], backpack, bedroll, bell, belt pouch, cleric's vestments, cold weather outfit, crowbar, sunrod (2), whetstone, wooden holy symbol of Shelyn, holy text cheap shelyn (worth 1 gp, 1 lb), kit de belleza (peine, lima, cortauñas, jabon toallitas) (worth 2 gp, 1 lb), 1,276 gp, 7 sp, 5 cp

Objetos y Beneficios conseguidos durante la aventura:

- Poción curar heridas graves
- Poción Volar
- Una vez durante la aventura, puedo repetir una prueba de iniciativa.
- Una vez durante la aventura, cuando el grupo se encuentre con uno o más oponentes constructos, podrá activar esta recompensa para concederles un bonificador +4 a las pruebas de iniciativa durante dicho encuentro.
- Una vez durante la aventura: un PJ puede repetir una prueba fallida de cualquier tirada de 1d20.
- Bala de honda azote demonios
- Una vez durante la aventura, cuando el grupo se encuentre con uno o más oponentes muertos vivientes, podrá activar esta recompensa para concederles un bonificador +4 a las pruebas de iniciativa durante dicho encuentro.

 

 

 

Cargando editor
06/10/2018, 17:54
Peter Sadows

Spell 1st (3/4 day)—Grasa (DC 13), curar heridas leves (DC 13), Terrible carcajada (DC13), caída de plumas
Spell 0 (at will)—Luz, detect magic, meending, Leer magia, Mano de mago,convocar intrumento
Gear:
Pido una flecha de bane minotauros

Cargando editor
06/10/2018, 19:09
Stryga

Lvl 0: Detect magic, Light, Guidance 
Lvl 1:Shield of faith, Divine might + true strike
Bit of Luck 1/4

Used: 

Gear  breastplate (200po), MW longspear (305po), club (1), dagger, javelin (4),   holy symbol (wooden), vestments (cleric's), dagger (2po, 1 lb), rope, heavy wooden shield (7 po), 2x armed gauntlet (10po), CLW wand (2 pp)

1 CSW potion, 1 Bull strength potion

71 po

flecha azote de bestias mágicas