Dastan
1, 5, 6, 4 - 16
, 4, 3, 5, 4, - 13
2, 4, 4, 6, - 14
6, 5, 3, 2, - 14
2, 2, 3, 5, - 10
4, 6, 3, 3, - 13
6, 2, 1, 4 - 12
 
Rashemi
2, 2, 4, 6,- 12
1, 5, 2, 5, - 12
6, 1, 5, 3, - 14
3, 4, 6, 1,- 13
1, 5, 2, 3, - 10
6, 2, 3, 5, - 14
3, 1, 2, 1 - repite - 1, 5, 6, 4 - 15
Nayla
6, 2, 1, 6, - 14
2, 2, 1, 1,  - repite -  1, 3, 2, 1, - repite  - 3, 5, 5, 4, - 14
 
2, 2, 2, 2, - repite - 6, 4, 5, 6, - 17
1, 5, 1, 6, - 12
2, 5, 2, 5, - 12
6, 2, 6, 6, - 18
4, 2, 2, 1 - repite - 1, 5, 1, 1 - repite - 6, 6, 5, 2 - 17
Peke
5, 1, 4, 3, - 12
1, 3, 2, 6, -11
2, 2, 5, 4, -11
1, 5, 2, 5,-12
1, 2, 5, 6, -13
3, 3, 3, 1 - repite- 18
5
2, 5, 5, 6,-16
1, 5, 3, 2,-10
4, 3, 3, 4,-11
2, 3, 1, 4,-repite - 10
1, 4, 1, 3, -repite - 13
5, 1, 4, 5,-14
5, 1, 2, 2 - repite  14
 
6 NEGOCIADOR
3, 3, 3, 6, - 12
5, 4, 4, 2, - 13
3, 6, 4, 3, - 13
2, 5, 5, 2, -12
4, 5, 1, 5, -14
1, 2, 6, 1, -repite - 18
3, 6, 4, 5 - 15
 
7
2, 1, 5, 5,-12
4, 5, 2, 1,-11
5, 6, 4, 6,-17
2, 2, 5, 5,-12
3, 4, 2, 5, -12
1, 1, 1, 6, -repite-16
4, 4, 6, 2-14
Tirada oculta
Tirada: 28d6
Motivo: Atributos de 4 en 4
Resultados:  1, 5, 6, 4, 4, 3, 5, 4, 2, 4, 4, 6, 6, 5, 3, 2, 2, 2, 3, 5, 4, 6, 3, 3, 6, 2, 1, 4
Tirada oculta
Tirada: 28d6
Motivo: Atributos de 4 en 4
Resultados:  2, 2, 4, 6, 1, 5, 2, 5, 6, 1, 5, 3, 3, 4, 6, 1, 1, 5, 2, 3, 6, 2, 3, 5, 3, 1, 2, 1
Tirada oculta
Tirada: 4d6
Motivo: Atributos de 4 en 4
Resultados:  1, 5, 6, 4
Tirada oculta
Tirada: 28d6
Motivo: Atributos de 4 en 4
Resultados:  6, 2, 1, 6, 2, 2, 1, 1, 2, 2, 2, 2, 1, 5, 1, 6, 2, 5, 2, 5, 6, 2, 6, 6, 4, 2, 2, 1
Tirada oculta
Tirada: 12d6
Motivo: Atributos de 4 en 4
Resultados:  1, 3, 2, 1, 6, 4, 5, 6, 1, 5, 1, 1
Tirada oculta
Tirada: 8d6
Motivo: Atributos de 4 en 4
Resultados:  3, 5, 5, 4, 6, 6, 5, 2
Tirada oculta
Tirada: 24d6
Motivo: Atributos de 4 en 4
Resultados:  5, 1, 4, 3, 1, 3, 2, 6, 2, 2, 5, 4, 1, 5, 2, 5, 1, 2, 5, 6, 3, 3, 3, 1
Tirada oculta
Tirada: 4d6
Motivo: Atributos de 4 en 4
Resultados:  1, 3, 3, 2
Tirada oculta
Tirada: 4d6
Motivo: Atributos de 4 en 4
Resultados:  2, 3, 2, 2
Tirada oculta
Tirada: 4d6
Motivo: Atributos de 4 en 4
Resultados:  4, 6, 3, 2
Tirada oculta
Tirada: 28d6
Motivo: Atributos de 4 en 4
Resultados:  2, 5, 5, 6, 1, 5, 3, 2, 4, 3, 3, 4, 2, 3, 1, 4, 1, 4, 1, 3, 5, 1, 4, 5, 5, 1, 2, 2
Tirada oculta
Tirada: 12d6
Motivo: Atributos de 4 en 4
Resultados:  5, 2, 2, 3, 6, 1, 6, 1, 6, 2, 6, 1
Tirada oculta
Tirada: 28d6
Motivo: Atributos de 4 en 4
Resultados:  3, 3, 3, 6, 5, 4, 4, 2, 3, 6, 4, 3, 2, 5, 5, 2, 4, 5, 1, 5, 1, 2, 6, 1, 3, 6, 4, 5
Tirada oculta
Tirada: 28d6
Motivo: Atributos de 4 en 4
Resultados:  2, 1, 5, 5, 4, 5, 2, 1, 5, 6, 4, 6, 2, 2, 5, 5, 3, 4, 2, 5, 1, 1, 1, 6, 4, 4, 6, 2
Apeke, pistolero nivel 4
 
| 
 | 
 | 
Total Vitalidad : 26 
Total Heridas: 12
Speed: 10 m (chaleco antibalas)
Defense: 18 = 10 + 4 [base] +4 [dexterity]
| Initiative modifier: | +4 | = +4 [dexterity] | 
| Fortitude save: | +5 | = 4 [base] +1 [constitution] | 
| Reflex save: | +5 | = 1 [base] +4 [dexterity] | 
| Will save: | +1 | = 1 [base] | 
| Attack (handheld): | +6 | = 4 [base] +2 [strength] | 
| Attack (unarmed): | +6 | = 4 [base] +2 [strength] | 
| Attack (missile): | +8 | = 4 [base] +4 [dexterity] | 
| Grapple check: | +6 | = 4 [base] +2 [strength] | 
| Light load: Medium load: Heavy load: Lift over head: Lift off ground: Push or drag: | 29 kg. or less 30-58 kg. 59-88 kg. 88 kg. 176 kg. 440 kg. | 
| Languages: | español e ingles | 
Blaster_Heavy [damage 3d8, critical 20, range increment 8 meters, 1.3 kg, stun fort DC 18, energy, multifire, medium, blaster pistol]
    padded flight suit [medium; +2 damage reduction; max dex +4; check penalty -2; 5 kg.]
Feats:
| Armas Cortas | |
| Rifles | |
| Armas Pesadas | |
| Armas Simples | |
| Uso de blindajes basicos | |
| Artes Marciales | |
| Disparo a boca de jarro | |
| Disparo preciso | |
| Disparo Rápido | |
| Disparo a la carrera | |
| Combatir con dos armas | 
| Skill Name | Key Ability | Skill Modifier | Ability Modifier | Ranks | Misc. Modifier | 
| Appraise | Int | 1 = | +1 | ||
| Int | 1 = | +1 | |||
| Balance | Dex* | 4 = | +4 | ||
| Bluff | Cha | 0 = | +0 | ||
| Climb | Str* | 5 = | +2 | +3 | |
| Computer_Use | Int | 2 = | +1 | ||
| Int | 1 = | +1 | |||
| Int | 1 = | +1 | |||
| Int | 1 = | +1 | |||
| Demolitions | Int | 5 = | +1 | +4 | |
| Diplomacy | Cha | 0 = | +0 | ||
| Cha | 0 = | +0 | |||
| Cha | 0 = | +0 | |||
| Cha | 0 = | +0 | |||
| Cha | 0 = | +0 | |||
| Cha | 0 = | +0 | |||
| Cha | 0 = | +0 | |||
| Escape Artist | Dex* | 4 = | +4 | ||
| Forgery | Int | 1 = | +1 | ||
| Gamble | Int | 0 = | +0 | ||
| Gather Information | Cha | 0 = | +0 | ||
| Treat_Injury | Wis | 2 = | +0 | +2 | |
| Hide | Dex* | 4 = | +4 | ||
| Intimidate | Cha | 7 = | +0 | +7 | |
| Jump | Str* | 4 = | +2 | +2 | |
| Listen | Wis | 3 = | +0 | +3 | |
| Move Silently | Dex* | 7 = | +4 | +3 | |
| Ride | Dex | 4 = | +4 | ||
| Search | Int | 1 = | +1 | ||
| Sense Motive | Wis | 0 = | +0 | ||
| Spot | Wis | 3 = | +0 | +3 | |
| Survival | Wis | 0 = | +0 | ||
| Swim | Str** | 2 = | +2 | ||
| Repair | Dex | 4 = | +4 | 
* = check penalty for wearing armor
| Class | HP rolled | ||
| Level 1: | Soldier | 10 | |
| Level 2: | Soldier | 1 | |
| Level 3: | Soldier | 9 | |
| Level 4: | Soldier | 2 | +1 to strength | 
Equipment:
| 7 kg 20 kg _____ 27 kg | Weapons / Armor / Shield (from above) Bullets (10) x4 | 
Total
 More about this character:
More about this character:
dastan
Male Human Soldier 4
 
| 
 | 
 | 
Total Vitality Points: 33 
Total Wound Points: 14
Speed: 10 meters / round [blast helmet, vest]
Defense: 17 = 10 + 4 [base] +3 [dexterity]
| Initiative modifier: | +3 | = +3 [dexterity] | 
| Fortitude save: | +6 | = 4 [base] +2 [constitution] | 
| Reflex save: | +4 | = 1 [base] +3 [dexterity] | 
| Will save: | +2 | = 1 [base] +1 [wisdom] | 
| Attack (handheld): | +6 | = 4 [base] +2 [strength] | 
| Attack (unarmed): | +6 | = 4 [base] +2 [strength] | 
| Attack (missile): | +7 | = 4 [base] +3 [dexterity] | 
| Grapple check: | +6 | = 4 [base] +2 [strength] | 
| Light load: Medium load: Heavy load: Lift over head: Lift off ground: Push or drag: | 29 kg. or less 30-58 kg. 59-88 kg. 88 kg. 176 kg. 440 kg. | 
| Languages: | Speak basic Read/write basic | 
Reputation: 1
Force Points: 4
    Dark Side Points: 0
Blaster_Heavy [damage 3d8, critical 20, range increment 8 meters, 1.3 kg, stun fort DC 18, energy, multifire, medium, blaster pistol]
    Blaster_Rifle_Sporting [damage 3d6, critical 19-20, range increment 40 meters, weight 4 kg, stun fort DC 15. energy, multifire / autofire, large, blaster rifle]
    Blast helmet and vest [light; +2 damage reduction; max dex +5; check penalty -1; 3 kg.]
Feats:
| Weapon_Focus x2 | |
| Blaster_pistols | |
| Blaster_Rifles | |
| Heavy_Weapons | |
| Simple_Weapons | |
| Vibro_Weapons | |
| Armor_Proficiency -- light | |
| Point_Blank_Shot | |
| Precise_Shot | |
| Improved_Precise_Shot | |
| Two_Weapon_Fighting | 
| Skill Name | Key Ability | Skill Modifier | Ability Modifier | Ranks | Misc. Modifier | 
| Appraise | Int | 2 = | +2 | ||
| Astrogate | Int | 2 = | +2 | ||
| Balance | Dex* | 3 = | +3 | ||
| Bluff | Cha | 1 = | +1 | ||
| Climb | Str* | 2 = | +2 | ||
| Computer_Use | Int | 6 = | +2 | ||
| Craft_1 | Int | 2 = | +2 | ||
| Craft_2 | Int | 2 = | +2 | ||
| Craft_3 | Int | 2 = | +2 | ||
| Demolitions | Int | 4 = | +2 | +2 | |
| Diplomacy | Cha | 1 = | +1 | ||
| Disguise | Cha | 1 = | +1 | ||
| Entertain_1 | Cha | 1 = | +1 | ||
| Entertain_2 | Cha | 1 = | +1 | ||
| Entertain_3 | Cha | 1 = | +1 | ||
| Entertain_4 | Cha | 1 = | +1 | ||
| Entertain_5 | Cha | 1 = | +1 | ||
| Escape Artist | Dex* | 6 = | +3 | +3 | |
| Forgery | Int | 2 = | +2 | ||
| Gamble | Int | 1 = | +1 | ||
| Gather Information | Cha | 1 = | +1 | ||
| Treat_Injury | Wis | 1 = | +1 | ||
| Hide | Dex* | 3 = | +3 | ||
| Intimidate | Cha | 5 = | +1 | +4 | |
| Jump | Str* | 2 = | +2 | ||
| Knowledge (streetwise) | Int | 4 = | +2 | +2 | |
| Knowledge (technology) | Int | 4 = | +2 | +2 | |
| Listen | Wis | 4 = | +1 | +3 | |
| Move Silently | Dex* | 6.5 = | +3 | +3.5 | |
| Ride | Dex | 3 = | +3 | ||
| Search | Int | 4 = | +2 | +2 | |
| Sense Motive | Wis | 1 = | +1 | ||
| Spot | Wis | 4 = | +1 | +3 | |
| Survival | Wis | 1 = | +1 | ||
| Swim | Str** | 2 = | +2 | ||
| Repair | Dex | 3 = | +3 | 
* = check penalty for wearing armor
Human
Human:
Soldier
| Class | HP rolled | ||
| Level 1: | Soldier | 10 | |
| Level 2: | Soldier | 5 | |
| Level 3: | Soldier | 8 | |
| Level 4: | Soldier | 2 | +1 to intelligence | 
|  |  | 
Equipment:
| 9 kg 20 kg _____ 29 kg | Weapons / Armor / Shield (from above) Bullets (10) x4 | 
Total
 More about this character:
More about this character:
Nalya
Female Human Tech_Specialist 4
 
| 
 | 
 | 
Total Vitality Points: 24 
Total Wound Points: 14
Speed: 10 meters / round
Defense: 17 = 10 + 3 [base] +4 [dexterity]
| Initiative modifier: | +4 | = +4 [dexterity] | 
| Fortitude save: | +3 | = 1 [base] +2 [constitution] | 
| Reflex save: | +6 | = 2 [base] +4 [dexterity] | 
| Will save: | +5 | = 2 [base] +3 [wisdom] | 
| Attack (handheld): | +4 | = 3 [base] +1 [strength] | 
| Attack (unarmed): | +4 | = 3 [base] +1 [strength] | 
| Attack (missile): | +7 | = 3 [base] +4 [dexterity] | 
| Grapple check: | +4 | = 3 [base] +1 [strength] | 
| Light load: Medium load: Heavy load: Lift over head: Lift off ground: Push or drag: | 22 kg. or less 23-43 kg. 44-65 kg. 65 kg. 130 kg. 325 kg. | 
| Languages: | Speak basic Read/write basic | 
Reputation: 1
Force Points: 4
    Dark Side Points: 0
Knife [damage 1d4 critical 20, range increment 2 meters, weight 1 kg, piercing, small, simple]
     
Feats:
| Headstrong | |
| Nimble | |
| Simple_Weapons | |
| Skill_Emphasis -- Computer_Use | 
| Skill Name | Key Ability | Skill Modifier | Ability Modifier | Ranks | Misc. Modifier | 
| Appraise | Int | 4 = | +4 | ||
| Astrogate | Int | 4 = | +4 | ||
| Balance | Dex* | 4 = | +4 | ||
| Bluff | Cha | 4 = | +2 | +2 | |
| Climb | Str* | 1 = | +1 | ||
| Computer_Use | Int | 14 = | +4 | +3 [skill focus] | |
| Craft_1 | Int | 4 = | +4 | ||
| Craft_2 | Int | 4 = | +4 | ||
| Craft_3 | Int | 4 = | +4 | ||
| Diplomacy | Cha | 4 = | +2 | +2 | |
| Disable Device | Int | 11 = | +4 | +7 | |
| Disguise | Cha | 2 = | +2 | ||
| Entertain_1 | Cha | 2 = | +2 | ||
| Entertain_2 | Cha | 2 = | +2 | ||
| Entertain_3 | Cha | 2 = | +2 | ||
| Entertain_4 | Cha | 2 = | +2 | ||
| Entertain_5 | Cha | 2 = | +2 | ||
| Escape Artist | Dex* | 6 = | +4 | +2 [nimble] | |
| Forgery | Int | 7 = | +4 | +3 | |
| Gamble | Int | 3 = | +3 | ||
| Gather Information | Cha | 5 = | +2 | +3 | |
| Treat_Injury | Wis | 3 = | +3 | ||
| Hide | Dex* | 4 = | +4 | ||
| Intimidate | Cha | 2 = | +2 | ||
| Jump | Str* | 1 = | +1 | ||
| Knowledge (streetwise) | Int | 7 = | +4 | +3 | |
| Knowledge (technology) | Int | 11 = | +4 | +7 | |
| Listen | Wis | 6 = | +3 | +3 | |
| Move Silently | Dex* | 5 = | +4 | +1 | |
| Ride | Dex | 4 = | +4 | ||
| Search | Int | 8 = | +4 | +4 | |
| Sense Motive | Wis | 3 = | +3 | ||
| Spot | Wis | 5 = | +3 | +2 | |
| Survival | Wis | 3 = | +3 | ||
| Swim | Str** | 1 = | +1 | ||
| Repair | Dex | 11 = | +4 | +7 | 
* = check penalty for wearing armor
Human
Human:
Tech Specialist
| Class | HP rolled | ||
| Level 1: | Tech_Specialist | 6 | |
| Level 2: | Tech_Specialist | 3 | |
| Level 3: | Tech_Specialist | 1 | |
| Level 4: | Tech_Specialist | 6 | +1 to dexterity | 
|  |  | 
Equipment:
| 1 kg 20 kg _____ 21 kg | Weapons / Armor / Shield (from above) Bullets (10) x4 | 
Total
 More about this character:
More about this character:
Rashemi
Male Human Scoundrel 4
 
| 
 | 
 | 
Total Vitality Points: 21 
Total Wound Points: 12
Speed: 10 meters / round
Defense: 16 = 10 + 3 [base] +3 [dexterity]
| Initiative modifier: | +7 | = +3 [dexterity] +4 [improved initiative] | 
| Fortitude save: | +2 | = 1 [base] +1 [constitution] | 
| Reflex save: | +7 | = 4 [base] +3 [dexterity] | 
| Will save: | +2 | = 1 [base] +1 [wisdom] | 
| Attack (handheld): | +5 | = 3 [base] +2 [strength] | 
| Attack (unarmed): | +5 | = 3 [base] +2 [strength] | 
| Attack (missile): | +6 | = 3 [base] +3 [dexterity] | 
| Grapple check: | +5 | = 3 [base] +2 [strength] | 
| Light load: Medium load: Heavy load: Lift over head: Lift off ground: Push or drag: | 29 kg. or less 30-58 kg. 59-88 kg. 88 kg. 176 kg. 440 kg. | 
| Languages: | Speak basic Read/write basic | 
Reputation: 1
Force Points: 4
    Dark Side Points: 0
Feats:
| Improved_Initiative | |
| Stealthy | |
| Blaster_pistols | |
| Simple_Weapons | |
| Dodge | |
| Skill_Emphasis -- Hide | 
| Skill Name | Key Ability | Skill Modifier | Ability Modifier | Ranks | Misc. Modifier | 
| Appraise | Int | 2 = | +2 | ||
| Astrogate | Int | 2 = | +2 | ||
| Balance | Dex* | 7 = | +3 | +4 | |
| Bluff | Cha | 1 = | +1 | ||
| Climb | Str* | 5 = | +2 | +3 | |
| Computer_Use | Int | 6 = | +2 | ||
| Craft_1 | Int | 2 = | +2 | ||
| Craft_2 | Int | 2 = | +2 | ||
| Craft_3 | Int | 2 = | +2 | ||
| Diplomacy | Cha | 1 = | +1 | ||
| Disguise | Cha | 8 = | +1 | +7 | |
| Entertain_1 | Cha | 1 = | +1 | ||
| Entertain_2 | Cha | 1 = | +1 | ||
| Entertain_3 | Cha | 1 = | +1 | ||
| Entertain_4 | Cha | 1 = | +1 | ||
| Entertain_5 | Cha | 1 = | +1 | ||
| Escape Artist | Dex* | 10 = | +3 | +7 | |
| Forgery | Int | 2 = | +2 | ||
| Gamble | Int | 1 = | +1 | ||
| Gather Information | Cha | 4 = | +1 | +3 | |
| Treat_Injury | Wis | 1 = | +1 | ||
| Hide | Dex* | 15 = | +3 | +7 | +3 [skill focus] +2 [stealthy] | 
| Intimidate | Cha | 1 = | +1 | ||
| Jump | Str* | 2 = | +2 | ||
| Listen | Wis | 8 = | +1 | +7 | |
| Move Silently | Dex* | 12 = | +3 | +7 | +2 [stealthy] | 
| Ride | Dex | 3 = | +3 | ||
| Search | Int | 9 = | +2 | +7 | |
| Sense Motive | Wis | 3 = | +1 | +2 | |
| Sleight of Hand | Dex* | 10 = | +3 | +7 | |
| Spot | Wis | 8 = | +1 | +7 | |
| Survival | Wis | 1 = | +1 | ||
| Swim | Str** | 2 = | +2 | ||
| Repair | Dex | 3 = | +3 | 
* = check penalty for wearing armor
Search >=5 ranks gives +2 on survival checks while tracking.
     
Human
Human:
Scoundrel
| Class | HP rolled | ||
| Level 1: | Scoundrel | 6 | |
| Level 2: | Scoundrel | 2 | |
| Level 3: | Scoundrel | 4 | |
| Level 4: | Scoundrel | 5 | +1 to dexterity | 
|  |  | 
Equipment:
| 0 kg _____ 0 kg | Weapons / Armor / Shield (from above) | 
Total
 More about this character:
More about this character: