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Las Aventuras del Rey Olvidado

"La Forja de Los Héroes" (Creación de Personajes)

Cargando editor
23/02/2011, 01:47
Director

Intentaré escribiros la siguiente parte...

Si puedo hoy guay, pero si no, tened paciencia xD

Cargando editor
23/02/2011, 01:56
Director

Table: The Wizard
Level Base
Attack Bonus
Fort
Save
Ref
Save
Will
Save
Special Spells per Day
0 1st 2nd 3rd 4th 5th 6th 7th 8th 9th
1st +0 +0 +0 +2 Summon familiar, Scribe Scroll 3 1
2nd +1 +0 +0 +3   4 2
3rd +1 +1 +1 +3   4 2 1

 

 

 

A wizard casts arcane spells which are drawn from the sorcerer/wizard spell list. A wizard must choose and prepare her spells ahead of time (see below).

To learn, prepare, or cast a spell, the wizard must have an Intelligence score equal to at least 10 + the spell level. The Difficulty Class for a saving throw against a wizard’s spell is 10 + the spell level + the wizard’s Intelligence modifier.

Like other spellcasters, a wizard can cast only a certain number of spells of each spell level per day. Her base daily spell allotment is given on Table: The Wizard. In addition, she receives bonus spells per day if she has a high Intelligence score.

Unlike a bard or sorcerer, a wizard may know any number of spells. She must choose and prepare her spells ahead of time by getting a good night’s sleep and spending 1 hour studying her spellbook. While studying, the wizard decides which spells to prepare.

 

Table: Ability Modifiers and Bonus Spells
Score Modifier Bonus Spells (by Spell Level)
0 1st 2nd 3rd 4th 5th 6th 7th 8th 9th
1 -5 Can’t cast spells tied to this ability
2-3 -4 Can’t cast spells tied to this ability
4-5 -3 Can’t cast spells tied to this ability
6-7 -2 Can’t cast spells tied to this ability
8-9 -1 Can’t cast spells tied to this ability
10-11 0
12-13 +1 1
14-15 +2 1 1
16-17 +3 1 1 1
18-19 +4 1 1 1 1
20-21 +5 2 1 1 1 1
22-23 +6 2 2 1 1 1 1
24-25 +7 2 2 2 1 1 1 1
26-27 +8 2 2 2 2 1 1 1 1
28-29 +9 3 2 2 2 2 1 1 1 1
30-31 +10 3 3 2 2 2 2 1 1 1
32-33 +11 3 3 3 2 2 2 2 1 1
34-35 +12 3 3 3 3 2 2 2 2 1
36-37 +13 4 3 3 3 3 2 2 2 2
38-39 +14 4 4 3 3 3 3 2 2 2
40-41 +15 4 4 4 3 3 3 3 2 2
42-43 +16 4 4 4 4 3 3 3 3 2
44-45 +17 5 4 4 4 4 3 3 3 3
etc. . .                      
Cargando editor
23/02/2011, 02:04

okey, me quedo claro que tengo 1 conjuro de nivel dos apra lanzar una vez al día.. pero no hablo de los conjuros diarios, sino de los conocidos

así como el bardo tiene la cantidad ed conjuros que conoce a que nivel y de que nivel, el mago no la tiene, se debe a lo del libro de conjuros? para aprender nuevos conjuros, necesito un libro/pergamino?

Cargando editor
23/02/2011, 02:15
Director

Tu puedes preparar todos los conjuros que tengas en tu libro. Puedes ir apuntando más, siempre que sean de tu nivel de lanzador.

 

A wizard begins play with a spellbook containing all 0-level wizard spells (except those from her prohibited school or schools, if any; see School Specialization, below) plus three 1st-level spells of your choice. For each point of Intelligence bonus the wizard has, the spellbook holds one additional 1st-level spell of your choice. At each new wizard level, she gains two new spells of any spell level or levels that she can cast (based on her new wizard level) for her spellbook. At any time, a wizard can also add spells found in other wizards’ spellbooks to her own.

Cargando editor
23/02/2011, 02:44
Thognar Hachamellada

ponme lo del romper arma si aunque este en inglish potinglish 

Cargando editor
23/02/2011, 02:48
Director

Sunder

You can use a melee attack with a slashing or bludgeoning weapon to strike a weapon or shield that your opponent is holding. If you’re attempting to sunder a weapon or shield, follow the steps outlined here. (Attacking held objects other than weapons or shields is covered below.)

Step 1

Attack of Opportunity. You provoke an attack of opportunity from the target whose weapon or shield you are trying to sunder. (If you have the Improved Sunder feat, you don’t incur an attack of opportunity for making the attempt.)

Step 2

Opposed Rolls. You and the defender make opposed attack rolls with your respective weapons. The wielder of a two-handed weapon on a sunder attempt gets a +4 bonus on this roll, and the wielder of a light weapon takes a -4 penalty. If the combatants are of different sizes, the larger combatant gets a bonus on the attack roll of +4 per difference in size category.

Step 3

Consequences. If you beat the defender, roll damage and deal it to the weapon or shield. See Table: Common Armor, Weapon, and Shield Hardness and Hit Points to determine how much damage you must deal to destroy the weapon or shield.

If you fail the sunder attempt, you don’t deal any damage.

Sundering a Carried or Worn Object

You don’t use an opposed attack roll to damage a carried or worn object. Instead, just make an attack roll against the object’s AC. A carried or worn object’s AC is equal to 10 + its size modifier + the Dexterity modifier of the carrying or wearing character. Attacking a carried or worn object provokes an attack of opportunity just as attacking a held object does. To attempt to snatch away an item worn by a defender rather than damage it, see Disarm. You can’t sunder armor worn by another character.

Cargando editor
23/02/2011, 03:58

gracias por resolver esa duda existencial... :)

Querido master, me dejas cambiar la dote? me acabo de enterar que los magos no deben tirar por usar objeto mágico -.-"

Cargando editor
23/02/2011, 04:02
Thognar Hachamellada
Sólo para el director

Bueno me apunto Iniciativa mejorada de momento para este nivel. 

Cargando editor
23/02/2011, 13:02
Director

Claro, cambiala...

Cargando editor
11/03/2011, 02:48
Izhan
- Tiradas (6)
Cargando editor
11/03/2011, 03:44
Izhan
- Tiradas (3)
Cargando editor
29/03/2011, 14:56
Director

Acuerdate de quitar a tus compis cuando postees aqui. :D

Ve leyendote las normas, que ahora te adjuntaré.

Si tienes cualquier duda, avisa.

Cargando editor
29/03/2011, 18:09
Sirenia
Sólo para el director

 ok, a ver, entonces mis tiradas son: 

17,12, 9, 10, 11, 15. Podrían estar mejor, peeeero creo que me podré apañar XD

- Tiradas (6)
Cargando editor
29/03/2011, 18:18
Director

Genial! 

Ve haciendote la ficha. Puedes usar cualquier manual siempre que indiques de donde lo has sacado: Manual y pagina.

Tienes dinero inicial de un personaje de nivel 2. Pero eres nivel 3. ok?

Creo que no falta nada mas, cualquier duda pregunta sin demora :D

Cargando editor
29/03/2011, 19:18
Sirenia
Sólo para el director

 vidaaaaa

4+4+6=14

- Tiradas (9)
Cargando editor
29/03/2011, 19:39
Sirenia
Sólo para el director

 Master, ¿Cómo va mi economía? es decir, ¿De cuanto oro dispongo?

El resto creo que ya está.

Cargando editor
29/03/2011, 19:53
Director

900 para equipo, pero sin poder gastar mas de un tercio en una misma cosa... lo que puse por ahi ;)

Cargando editor
29/03/2011, 22:22
Sirenia
Sólo para el director

 ¿Puedo comprarme una daga de gran calidad? Se me pasa por 2 po

Cargando editor
29/03/2011, 22:26
Director

Si... puedes ;)

Pero no se lo digas a nadie

Cargando editor
29/03/2011, 22:55
Sirenia
Sólo para el director

 Gracias, venerable master!!!

Aun a riesgo de incurrir en su terrible ira, tengo que preguntar esto: ¿Cuánto me costarían unas protecciones de cuero para llevar bajo la ropa?