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Wired Neon Cities

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27/02/2018, 19:56
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Roll 1d6 and check the following table:

1 You have a peaceful month and fully recover from your wounds.
2 Big expenses. You have to pay 1d6x100 bits or get into trouble.
3 Test Mind
4 Test Brawn
5 Test Nimble
6 Test Person

You are free to made up a situation that requires the roll. It must be a one-shot situation that can be solved with the roll. Be creative, not all Brawn and Nimble tests are for slashing and shooting people.

If you fail (or can't pay), you gain 2d6 px and roll 1d6 in the following table:

1 You suffer 1d3 wounds. You can't die this way.
2 You lose a piece of equipment of your choice.
3 One of your augmentations malfunctions and needs to be fixed.
4 You gain a sworn enemy that will haunt you during next mission.
5 You get a debt of 1d6x200 bits with someone nasty.
6 You get addicted to some drug (roll 1d8 to find which) and suffer the negative effect. 

If you succeed (or have a quiet time), gain 1d6 px and roll 1d6 in the following table:

1 You gain a new contact in a Megacorp or a gang.
2 You earn 1d6x100 bits.
3 You hear an interesting rumor.
4 You get 1d6 doses of a random drug (roll 1d8).
5 You get an extra 2d6 px
6 You get +1 in your next roll.