Choctaw looks at the deputy's back. And smiles.
That sombitch is a dead man walking
He hears the shot, but he decides to ignore it. He can't do anything to help. And he is having a good time. When the deputy pass away, Choctaw will go to get all the money, the gun and maybe a horse. That idea makes him smile.
Smiles, aims and shoots.
Motivo: direction 1
Tirada: 1d20
Resultado: 2
Motivo: direction 2
Tirada: 1d4
Resultado: 3
The outlaw´s shot went wide, and Andy Roff turned around quickly trying to see where the shot came from130...
-Huh?! What the…?, he said and points with the gun134 hoping to shoot in a hurry
Motivo: Observation-P2
Tirada: 1d100
Resultado: 69
...126,127,128,129,130,131,132,133,134...
Choctaw => you fired on count 125 (bad roll BTW). The good news is that with your pistol, Cocking and Firing is only five (5) counts, and there is no need to re-aim. The gun maintains the position, and bonuses. So if you fire again, you would fire on Count 130 with +7 (there is -1 for firing a 2nd shot within 2 seconds, but also +1 for same target).
Please confirm and specify location, and roll 1d20 to shoot, 1d4 for general direction and 1d13 (or 1d12) for specific direction.
What the fuck!!!
Choctaw has a bad day, but he stills trying.
Motivo: direction 1
Tirada: 1d20
Resultado: 9
Motivo: direction 2
Tirada: 1d4
Resultado: 1
Motivo: location
Tirada: 1d12
Resultado: 5
I aim to the chest.
Choctaw shoots quickly again, and hits Andy on his left shoulder.
Andy cries in pain when the bullet scratches his shoulder, and does nothing for a moment. This gives Choctaw time to quickly cock and fire again...
Motivo: CL-damage
Tirada: 1d6
Resultado: 1(+1)=2
Motivo: AR-flinching
Tirada: 1d20
Dificultad: 13-
Resultado: 16(+2)=18 (Fracaso)
130CLshot#2@P2,131,132,133,134...
NOTE: I had first considered +7 modifier, but the distance is maybe a bit less than 25 feet so that would be +0 instead of -1, and also there is a +2 or +1 for resting gun on a solid object (the other hand when prone, or a rock or something). So I gave you an additional +2, total bonus +9 and total result 18. Also, hitting a guy with his back turned against you 20 feet away after aiming carefully should be more than a 50% chance of hitting IMHO, so it made sense.
The damage was but a scratch, but Andy flinches for 4 Counts. So you can fire again (3rd shot). The modifier would be: Distance +0, Aim +3, Prone +2, Resting weapon +2, 3rd+ shot same target +2, third shot < 2 seconds -3, signature weapon +1 = +7 IF you fire on Count 135. Or you can hold fire until for one second until count 145 and then you would fire with a +9.
Choctaw looks the deputy flinching so, he decides to shoot again.
Motivo: direction 1
Tirada: 1d20
Resultado: 18
Motivo: direction 2
Tirada: 1d4
Resultado: 3
Motivo: location
Tirada: 1d12
Resultado: 7
Motivo: damage
Tirada: 1d6
Resultado: 5(+1)=6
I shoot in the 135 count. as fas as I could
BANG! Choctaw is quick to fire with his Bisley, and hits Andy in the chest throwing him against the tree. He drops his gun and looks up at the outlaw, trying to catch his breath.
Motivo: P2-CON
Tirada: 1d20
Dificultad: 6-
Resultado: 15 (Fracaso)
Motivo: P2-flinching
Tirada: 1d20
Dificultad: 13-
Resultado: 5(+5)=10 (Exito)
...135CLshot#3@P2
Andy: damage 6 HP. STR-3, BB (Broken Bone), 1/2 CON vs PRO (fail, drops items).
-You sumbitch... Aargh... I ain´t gonna beg... for mercy, Andy muttered from between his teeth. There was no point trying to get to the gun. Choctaw was above him, only twenty feet away. And the outlaw had cocked his weapon to shoot again.
Andy Roff tried to look tough, but he was scared. Really scared.
-Don´t do it Ed!! The voice of Earwin Dyer could be heard in the sudden silence that fell over the hidden valley. -He´s a bloody U.S. Marshal!!
Even though out of sight, it was clear that Ed Stein was about to finish off James Guy. One could almost here the proud marshal whimper for his life.
The last thing the US Marshal James Guy saw in this life was Ed Stein towering above him...
BANG!!
Then nothing...
Choctaw looks at the man, with the gun in his hand.
- Why I must let you live? You go after me and my compadres as soon as you could. Tell me man, why you go here? who sent you here?
-You ain´t nuthin but a filthy cattle thief, Andy spat at Choctaw. There was some blood in his mouth. -Me and Jim saw some of you bastards stealing cows... Then in Thackerville one of you bragged too much with his big mouth.
BANG!! A rifle shot echoed in the valley. It missed Andy Roff by over a yard. Choctaw looked quickly and saw Jim Copeland pointing at the deputy. After the miss, he was cocking to ready the rifle for another shot.
Motivo: shot@P2(head)
Tirada: 1d20
Resultado: 5
Choctaw => roll for observation
Motivo: Observation
Tirada: 1d100
Dificultad: 94+
Resultado: 6 (Fracaso)
You don't see anything more, your turn to act.
Choctaw takes cover, he gets down to the floor and screams:
- Damn it! What are you doing Jim? I want his boots and the horse. If you want to kill him do it. But I want my reward.
Jim Copeland stood up and shot again with his rifle, and missed again. -Damn! To hell with it, finnish him Choctaw, he said and went to the cabin area where Ed Stein and the Dyer brothers were.
Motivo: shot@P2(head)
Tirada: 1d20
Resultado: 3
Andy could not believe he was still alive. The two rifle shots had missed, but Choctaw was standing on the cliff just above him. He looked up at the halfbreed, trying to figure out what was going to happen to him now.
Before he could say anything, another shot was fired...
Suddenly Choctaw heard someone moving behind him. Jack Dekker appeared out of nowhere, holding his sharpshooter rifle. Jack was a good hunter, and he was used to moving silently in the wild. He looked worried when he walked next to Choctaw, and looked at the deputy below them. Without turning, he whispered: -Don´t like this, Choctaw. Jim ain´t up to no good. And this bloody massacre means nothin´but trouble for us. I think it´s time for you and me to ... ya know? Take our stuff and ride?
Choctaw stands up and stills looking the deputy.
- Ya're right, compadre. It's time to fly, too many stars here. But we need some money and horses first.
Choctaw looks at Jack's face.
-And I want his boots
I supose that the deputy is dead.
Jack Dekker fired a shot with his rifle right through Andy´s chest. The deputy was still breathing, but barely conscious. -His boots?, Jack asked smiling and shaking his head. -You want to go down there to get his boots? You sure? We have the horses here, just behind us. I say we forget about all this, and grab a horse and put some dust between us and this, he said waving at the valley below them. -I´m telling you, I saw how Jim was looking at you earlier. I think they are up to somethin´. Too many compadres for a small loot, and you and me are outcast.
Jack was not a coward. But he did not like the situation at all. He had the feeling Ed and the rest had been playing with fire, and he did not want to get burned. -If you want to go down there and take the boots, and then climb back up here it´s up to you, I´ll wait for you up here with the horses. But hurry up! And forget about the money. Don´t go back to the cabins!
Motivo: Jack-shot
Tirada: 1d20
Resultado: 9
Motivo: Jack-shot-damage
Tirada: 1d10
Resultado: 6(+1)=7