Partida Rol por web

Palantir Quest

Apendice 2.1: Training Packs

Cargando editor
03/02/2015, 23:15
Director

Aquí dejo un link con los costes de los training packs relacionados con las profesiones. Los training packs que no están aquí expresados no están permitidos aunque si alguien tiene alguna petición particular que me lo diga y calibraré la posibilidad de permitirlo si lo veo correcto.

http://www.mediafire.com/view/36553f98lc459n5/Role...

ADVENTURER (L)

Este es el personaje que busca fama y fortuna explorando zonas peligrosas y arriesgando su vida. El aventurero se encuentra cómodo en la mayor parte de lugares inhabitados y en zonas salvajes.

Time to Acquire: 24 months
Starting Money: normal plus d10 (open-ended)
Special:
Weapon (+10 non-magic) ................................................... 30
Armor (+10 non-magic) ...................................................... 30
Other Equipment (+5 non-magic) .................................... 30
Spell Adder (+1) or Daily I Item (1st level spell) ........ 30
Choice of weapon or armor (+5 non-magic) ............... 100
Category or Skill # of ranks
Body Development skill category ............................................ 0
Body Development .......................................................... 1
Weapon/Attack skill category (choice) .................................. 1
Weapon/Attack (choice) ................................................. 1
Athletic • Gymnastic skill category......................................... 2
Climbing ............................................................................ 1
Athletic • Endurance skill category ........................................ 2
Swimming ......................................................................... 1
Awareness • Perception skill category .................................... 0
Alertness ............................................................................ 2
Awareness • Searching skill category ..................................... 2
Observation ....................................................................... 1
Power Awareness skill category ............................................... 1
Attunement ....................................................................... 1
Technical/Trade • General skill category ..............................1
First Aid ............................................................................. 1
Stat Gains: choice of two different stats

AMATEUR MAGE (L)
El mago amateur estudia magia en su tiempo libre. Está intrigado por ella y quiere saber más.

Time to Acquire: 53 months
Starting Money: normal
Special:
Spell adder (+2).................................................................... 50
Daily II item (casting a 3rd level spell) .......................... 50
Daily I item (casting a 5th level spell) ............................ 40
Spell multiplier (x2) ............................................................ 10
Spell adder (+1).................................................................. 100
Category or Skill # of ranks
Spells • Own Realm, Open List skill category ..................... 0
choice of up to three skills ............................... 3 (total)
Lore • Magical skill category .................................................... 2
choice of one skill ............................................................ 2
Lore • Technical skill category................................................. 1
choice of one skill ............................................................ 1
Power Awareness skill category ............................................... 2
Attunement ....................................................................... 1
Reading Runes .................................................................. 1
Stat Gains: one realm stat, Memory

ANIMAL FRIEND (L)
Un solitario que vive entre animales. Este personaje necesita pasar mucho tiempo en entornos salvajes. No está muy recomendado.

Time to Acquire: 102 months
Starting Money: normal
Special:
Wolf friend ............................................................................ 20
Wild cat friend ..................................................................... 30
Raccoon friend ..................................................................... 40
Ferret friend .......................................................................... 40
Owl friend ............................................................................. 40
Pigeon friend ......................................................................... 50
Snake friend .......................................................................... 30
Normal dog friend (mutt) ................................................ 100
Category or Skill # of ranks
Outdoor • Environmental skill category ................................2
choice of up to two skills .................................. 2 (total)
Outdoor • Animal skill category ............................................. 4
choice of up to three skills ............................... 4 (total)
Lore • General skill category .................................................... 4
Fauna Lore ........................................................................ 2
Flora Lore .......................................................................... 1
Region Lore ....................................................................... 1
Awareness • Searching skill category ..................................... 2
Reading Tracks ................................................................. 1
Tracking ............................................................................. 1
Subterfuge • Stealth skill category .......................................... 2
Stalking .............................................................................. 1
Hiding................................................................................. 1
Stat Gains: Empathy

BURGLAR (V)

Un burglar vive de robar objetos de las casas o negocios de la gente. Suelen moverse de una zona a otra, siempre pobladas.

Time to Acquire: 33 months
Starting Money: normal plus d10 (open-ended)
Special:
Stolen jewelry (worth 10d10 sp) ...................................... 50
Stolen gems (worth 10d10 sp) .......................................... 50
Stolen piece of art (worth 10d10 sp) .............................. 50
Lockpick kit (+10 non-magic) ........................................... 30
Disarm trap kit (+10 non-magic) ..................................... 30
Reliable fencing contacts .................................................... 20
Lockpicks and disarm trap kit (+5 non-magic) ........... 100
Category or Skill # of ranks
Subterfuge • Mechanics skill category ................................... 2
choice of up to two skills .................................. 2 (total)
Athletic • Gymnastic skill category......................................... 2
Climbing ............................................................................ 1
choice of one skill ............................................................ 1
Weapon/Attack skill category .................................................. 1
Weapon/Attack skill ........................................................ 1
Lore • General skill category .................................................... 2
Culture Lore (specific city) ............................................ 1
Heraldry ............................................................................. 1
Lore • Technical skill category ................................................. 2
Lock Lore ........................................................................... 2
Stat Gains: none

CITY GUARD (V)

Son la fuerza pagada de una ciudad. Son responsables de su seguridad. Si se consigue ser promovido el personaje tendrá pnjs a su cargo mientras siga trabajando en el lugar. Desgraciadamente y según la aventura que vamos a jugar ser promovido sólo hará que se gane fama pues la aventura empieza con un viaje y los subordinados quedarán en la ciudad de donde se salga.

Time to Acquire: 25 months
Starting Money: normal plus d10
Special:
Useful city contacts ............................................................. 20
Useful underworld contacts ............................................... 20
Promotion .............................................................................. 50
Promotion .............................................................................. 40
Promotion .............................................................................. 30
Weapon (+10 non-magic) ................................................... 10
Weapon (+5 non-magic) ................................................... 100
Category or Skill # of ranks
Weapon skill category (GM assigned) .................................... 2
choice of 1 skill ................................................................ 2
Body Development skill category ............................................ 0
Body Development .......................................................... 1
Urban skill category ................................................................... 1
Streetwise ........................................................................... 1
Awareness • Searching skill category ..................................... 1
Observation ....................................................................... 1
Lore • General skill category .................................................... 1
Heraldry ............................................................................. 1
Technical/Trade • General skill category ............................ 1
First Aid ............................................................................. 1
Stat Gains: none

DOCTOR (V)

El doctor trata a los enfermos. Este training package incluye todo tipo de gente que ayuda a los enfermos, no sólo a los médicos de carrera. Muchos de ellos son voluntarios.

Time to Acquire: 18 months
Starting Money: normal
Special:
2d10 Concussion Repair herbs ......................................... 50
d10 Poison antidotes ........................................................... 30
d10 Burn/Exposure herbs ................................................. 30
d10 Circulatory Repair herbs ............................................ 30
d10 General Purpose herbs ................................................ 30
Superior medical kit (+15 non-magical) ......................... 30
Medical kit (+5 non-magical) .......................................... 100
Category or Skill # of ranks
Technical/Trade • Professional skill category ...................... 0
Diagnostics ........................................................................ 3
Second Aid ........................................................................ 3
Technical/Trade • General skill category .............................. 0
First Aid ............................................................................. 1
Use Prepared Herbs ........................................................ 1
Stat Gains: none

HERBALIST (V)

Un herbalist se especializa en hacer crecer, preparar y cultivar hierbas. A menudo se encuentran cerca de zonas urbanas, aunque hay algunos ermitaños que pueden coger este training pack que viven recluidos y aislados.

Time to Acquire: 33 months
Starting Money: normal plus d10 (open-ended)
Special:
3 Poison antidotes ................................................................ 50
4 Bone Repair herbs ............................................................ 50
10 Burn/Exposure herbs .................................................... 50
2 Circulatory Repair herbs ................................................ 50
10 Concussion Repair herbs .............................................. 50
d10 General Purpose herbs ................................................ 50
1 Life Preservation herbs ................................................... 50
5 Muscle/Cartilage Repair herbs ..................................... 50
3 Nerve Repair herbs .......................................................... 50
4 Organ Repair herbs .......................................................... 50
d10 Intoxicant herbs ........................................................... 30
d10 Poison herbs .................................................................. 30
d10 Concussion Repair herbs .......................................... 100
Category or Skill # of ranks
Craft skill category ..................................................................... 0
Horticulture ....................................................................... 2
Lore • General skill category .................................................... 2
Flora Lore .......................................................................... 2
Outdoor • Environmental skill category ................................4
Foraging ............................................................................. 3
choice of one skill ............................................................1
Technical/Trade • General skill category ..............................0
Use Prepared Herbs ........................................................ 2
Stat Gains: none

HUNTER (L)
El cazador vive en entornos salvajes y solo va a las ciudades a vender lo que caza.

Time to Acquire: 18 months
Starting Money: normal plus d10 (open-ended)
Special:
d10 Animal Pelts (d10 sps each) ...................................... 50
d10 Animal Pelts (d10 sps each) ...................................... 50
d10 Animal Pelts (d10 sps each) ...................................... 50
Good set of traps (+15 non-magic) .................................. 30
Reliable buyer for animal pelts ......................................... 30
Traps (+10 non-magic) ...................................................... 100
Category or Skill # of ranks
Missile Weapon skill category .................................................. 1
choice of one skill ............................................................ 1
Outdoor • Environmental skill category ................................4
Hunting .............................................................................. 2
choice of two skills ............................................. 2 (total)
Lore • General skill category .................................................... 3
Fauna Lore ........................................................................ 2
Flora Lore .......................................................................... 1
Craft skill category ..................................................................... 0
Skinning ............................................................................. 1
Awareness • Searching skill category ..................................... 4
Reading Tracks ................................................................. 2
Tracking ............................................................................. 2
Subterfuge • Stealth skill category .......................................... 2
Hiding................................................................................. 1
Stalking .............................................................................. 1
Stat Gains: Constitution

KNIGHT (L)

Un caballero es un guerrero dedicado a una causa o señor. Suele llevar armadura pesada y saber manejar bien las armas.

Time to Acquire: 69 months
Starting Money: normal
Special:
Warhorse (+10 to Riding, Mounted Combat) ............... 30
Warhorse (+5 Riding, Mounted Combat) ...................... 30
Warhorse ................................................................................ 30
Weapon (+10 non-magic) ................................................... 40
Armor (+10 non-magic) ...................................................... 40
Shield (+10 non-magic) ...................................................... 50
Weapon (+5 non-magic) ..................................................... 30
Armor (+5 non-magic) ........................................................ 30
Shield (+5 non-magic) ......................................................... 40
Riding horse (+5 Riding) ................................................. 100
Category or Skill # of ranks
Melee Weapon skill category .................................................... 2
choice of one skill ............................................................ 2
Armor • Heavy skill category ................................................... 2
Plate .................................................................................... 2
Combat Maneuvers skill category ........................................... 0
Mounted Combat............................................................. 2
choice of one skill ............................................................ 1
Lore • General skill category .................................................... 2
Heraldry ............................................................................. 2
Outdoor • Animal skill category ............................................. 1
Riding ................................................................................. 2
Stat Gains: Strength, Self Discipline

LOREMASTER (V)
El estudiante perpetuo. Los Loremasters estudian constantemente buscando conocer todo lo que existe. Algunos se especializan en areas concretas y otros adquieren conocimientos variados, adquiriendo conocimientos básicos de muchas materias.

Time to Acquire: 40 months
Starting Money: normal
Special:
Book (+20 to a specific lore skill) .................................... 50
Book (+15 to a specific lore skill) .................................... 40
Book (+10 to a lore category) ........................................... 30
1-5 books (+5 to specific lore skills) ................................ 10
Book (+5 to a lore category) ........................................... 100
Category or Skill # of ranks
Lore • General skill category .................................................... 6
choice of up to three skills ............................... 6 (total)
Lore • Technical skill category................................................. 1
choice of one skills .......................................................... 1
Lore • Obscure skill category ................................................... 1
choice of one skill ............................................................ 1
Lore • Magical skill category .................................................... 3
choice of up to two skills .................................. 3 (total)
Stat Gains: none

MERCHANT (V)
Desde el miserable vendedor de ropa usada al empresario que vende mercancias exportadas, todos son vendedores de las más diversas cosas.

Time to Acquire: 23 months
Starting Money: normal plus d10 (open-ended)
Special:
Close friends with a merchant .......................................... 40
Close friends with a merchant .......................................... 40
Close friends with a merchant .......................................... 40
Merchant’s scale and weights ............................................ 30
Trade goods (10d10 sp) ...................................................... 30
Trade goods (10d10 sp) ...................................................... 30
Trade goods (d10 sp) ........................................................ 100
Category or Skill # of ranks
Communications skill category ................................................3
choice of up to three languages ....................... 3 (total)
Science/Analytic • Basic skill category .................................. 1
Basic Math ........................................................................ 1
Technical/Trade • Vocational skill category .........................0
Appraisal ............................................................................2
choice of one skill ............................................................1
Stat Gains: none

PERFORMER (V)
Un artista vive de entretener multitudes, grandes o pequeñas. A menudo se les encuentra en tabernas o quizá en teatros organizados. Es un alma inquieta que ocasionalmente puede permanecer en algún lugar durante bastante tiempo

Time to Acquire: 40 months
Starting Money: normal plus d10 (open-ended)
Special:
Disguise kit (+15 non-magic) ............................................ 50
Performance props (+10 non-magic) ............................... 50
Close friends with a tavern owner ................................... 40
Close friends with a tavern owner ................................... 40
Close friends with a famous performer .......................... 20
Make-up kit (+5 non-magic) ............................................ 100
Category or Skill # of ranks
Artistic • Active skill category ................................................. 3
choice of one skill ............................................................ 3
Athletic • Gymnastic skill category......................................... 1
choice of one skill ............................................................ 1
Communications skill category ................................................5
choice of up to five languages .......................... 5 (total)
Influence skill category ............................................................. 2
choice of up to two skills .................................. 2 (total)
Stat Gains: none

SCOUT (V)
Los exploradores pueden ser contratados por muchas razones. Sus obligaciones incluyen viajar delante de un grupo para encontrar peligros o dificultades en el camino y que el resto las pueda evitar.

Time to Acquire: 33 months
Starting Money: normal plus d10 (open-ended)
Special:
1 detailed map of a region ................................................. 40
d10 sketchy maps of several regions ................................ 40
Good riding beast (+10 Riding) ....................................... 30
Missile weapon (+5 non-magic) ........................................ 20
Riding beast (GM’s discretion) ....................................... 100
Category or Skill # of ranks
Outdoor • Environmental skill category ................................ 3
choice of up to three skills ............................... 3 (total)
Outdoor • Animal skill category ............................................. 2
choice of up to two skills .................................. 2 (total)
Awareness • Searching skill category ..................................... 4
Observation ....................................................................... 2
Read Tracks ...................................................................... 1
Tracking ............................................................................. 1
Weapon skill category (choice) ................................................ 1
choice of one skill ............................................................ 1
Stat Gains: none

SOLDIER (V)
En casi cualquier cultura hay guerreros profesionales cuyo trabajo es proteger a la gente de ese lugar. Si se gana una promoción el personaje ha subido de rango dentro del ejército.

Time to Acquire: 26 months
Starting Money: normal + d10 (open-ended)
Special:
Melee Weapon (+10 non-magic) ....................................... 30
Missile Weapon (+10 non-magic) ..................................... 30
Shield (+10 non-magic) ...................................................... 40
Helm (+10 non-magic) ........................................................ 50
Armor (+10 non-magic) ...................................................... 40
Friends with a ranking officer .......................................... 20
Promotion .............................................................................. 20
Promotion .............................................................................. 20
Promotion .............................................................................. 20
Promotion .............................................................................. 20
Promotion .............................................................................. 20
Melee Weapon (+5 non-magic) ....................................... 100
Category or Skill # of ranks
Weapon skill category (choice) ................................................ 2
choice of one skill ............................................................ 2
Armor • Light skill category ..................................................... 2
choice of one skill ............................................................ 2
Lore • General skill category .................................................... 1
Heraldry ............................................................................. 1
Body Development skill category ............................................ 0
Body Development .......................................................... 2
Technical/Trade • Vocational skill category ......................... 0
Tactics ................................................................................ 1
Stat Gains: none

TRAVELLER (V)
El viajero es simplemente eso, un viajero. De algún modo ha aprendido lo básico de la región en la que está y sobre la supervivencia en entornos salvajes.

Time to Acquire: 18 months
Starting Money: normal
Special:
Weather-resistant clothing .................................................. 80
Riding beast (GM’s discretion) ......................................... 30
Simple map of the local region ....................................... 100
Category or Skill # of ranks
Athletic • Gymnastic skill category.........................................1
Climbing ............................................................................1
Athletic • Endurance skill category ........................................ 1
Swimming ......................................................................... 1
Awareness • Searching skill category ..................................... 1
Observation ....................................................................... 1
Outdoor • Environmental skill category ................................1
choice of one skill ............................................................1
Outdoor • Animal skill category ............................................. 1
Riding ................................................................................. 1
Stat Gains: none

Cargando editor
03/02/2015, 23:16
Director

CHARACTER LAW TRAINING PACKAGES

ASSASSIN (V)
Los asesinos son profesionales contratados para matar gente. Es una profesión peligrosa que puede granjear enemigos y tener contactos en los bajos fondos.

Time to Acquire: 30 months
Starting Money: normal + 1d10
Special:
Hand Weapon (+10) Non Magical .....................................50
Missile Weapon (+10) Non Magical................................... 50
2d10 Missiles (+10) Non Magical…………………………….50
Underworld Contacts………………………………………….30
High Rank Favor……………………………………………….20
High Rank Favor……………………………………………….20
High Rank Favor……………………………………………….20
High Rank Favor……………………………………………….20
Reliable Safe House (place for hiding)….…………………100

Category or Skill # of ranks
Subterfuge • Stealth skill category.........................................2
Choice of up to two skills.............................................2 (total)
Subterfuge •Mechanics skill category ................................... 1
Choice of one skill................................................................ 1
Weapon/attack Skill Category (choice) ............................... 1
Weapon/attack Skill.............................................................. 1
Subterfuge • Attack skill category .........................................0
choice of up to two skills .............................................3 (total)
Awareness • Senses skill category ........................................ 1
Choice of one skill................................................................. 1
Special Attacks skill category ............................................... 0
Choice of one skill................................................................. 2
Stat Gains: none

BERSERKER (L)
El berserker está entrenado en perder el control de sus sentidos en el campo de batalla y convertirse en una fiera máquina de matar.

Time to Acquire: 64 months
Starting Money: normal
Special:
Hand Weapon (+10) Non magic .......................................50
Hand Weapon (+5) Non magic......................................... 50
Two Handed Weapon………… ..........................................0
Category or Skill # of ranks
Self control skill category.....................................................4
Frenzy .................................................................................4
Weapon Skill category #1 ...................................................3
Choice of two skills ....................................................3 (total)
Weapon Skill category #2……….. ..................................... 1
Choice of one skill.............................................................. 1
Outdoor • Environmental skill category ...............................1
choice of one skill ...............................................................1
Body Development Skill Category...................................... 0
Body Development.............................................................. 1
Stat Gains: Strength

CLOISTERED ACADEMIC (L)
El académico enclaustrado se aparta del mundo para estudiar a través de los libros. Incluso los sirvientes o familiares que pueden vivir en el mismo lugar son ignorados. Los libros son su vida

Time to Acquire: 95 months
Starting Money: normal
Special:
Patron (suministra apoyo financiero)................................. 40
Book (+10 Non magic to specific lore)............................... 30
Book (+10 Non magic to specific lore)............................... 30
Book (+10 Non magic to specific lore)............................... 30
Book (+10 Non magic to specific lore)............................... 30
Book (+10 Non magic to specific lore)............................... 30
Pet (small animal)…………….. ....................................... …0
Category or Skill # of ranks
Lore • General skill category.................................................4
Choice of up to four skills.............................................4(total)
Lore • Tecnichal skill category................................................3
Choice of up to three skills..........................................3 (total)
Lore • Magical skill category..................................................1
Choice of one skill.................................................................1
Science/Analitic • Basic skill category ...................................1
Research…………… ............................................................1
choice of one skill .................................................................1
Communications skill category .............................................3
One written language............................................................3
Stat Gains: none

CON MAN (Timador) (V)
La atracción del dinero fácil atrae a las cloacas de la sociedad a las manos del Timador. Es experto en engañar a la gente para aprovecharse de ella. A menudo tiene varias identidades.

Time to Acquire: 32 months
Starting Money: normal + 1d10 (open-ended)
Special:
Underworld Contacts......................................................... 30
Favor for an underworld figure........................................... 20
Fake identification (+30 Duping)........................................ 20
Investiment (2d10 sp per year).......................................... 10
Fake identification (+30 Duping).......................................... 0
Category or Skill # of ranks
Awareness • Searching skill category.....................................1
Lie Perception…………………..............................................1
Influence skill category..........................................................3
Duping...................................................................................2
Choice of one skill.................................................................1
Subterfuge • Stealth skill category.........................................2
Choice of up to two skills.............................................2 (total)
Tecnichal Trade • General skill category ...............................1
Begging..…………… ............................................................1
Urban skill category ..............................................................1
Choice of one skill…..............................................................1
Stat Gains: none

CRAFTER (V)
Mucha gente es buena con sus manos y tiene el deseo de crear cosas. Este training pack incluye el joyero, el herrero, el ebanista y cualquier otro artesano.

Time to Acquire: 28 months
Starting Money: normal + 1d10 (open-ended)
Special:
Excepcional crafted work (10d10 sp)..................................50
Excepcional crafted work (8d10 sp)....................................50
Excepcional crafted work (6d10 sp)....................................50
Excepcional crafted work (4d10 sp)....................................50
Excepcional crafted work (2d10 sp)....................................50
Set of fine crafting tools (+15 especific craft)......................40
Set of good crafting tools (+10 especific craft)...................30
Set of crafting tools (+5 especific craft)................................ 0
Category or Skill # of ranks
Tecnichal Trade • General skill category ...............................3
Choice of up to 3 skills….............................................3 (total)
Tecnichal Trade • Vocational skill category ...........................0
Choice of up to two skills…..........................................2 (total)
Craft skill category................................................................0
Choice of up to three skills...........................................3 (total)
Stat Gains: none

CRUSADING ACADEMIC (L)
El académico viajero ha perdido mucho tiempo investigando y ahora tiene una misión. Está preparado para ver sitios lejanos, dar a conocer al mundo su investigación y conocer gente extraña.

Time to Acquire: 110 months
Starting Money: normal
Special:
Weapon (+10 Non Magic)…………................................... 30
Book (+10 Non magic to specific lore)............................... 20
Book (+10 Non magic to specific lore)............................... 20
A token/sigil recognized by scholars…...............................50
Riding Horse/beast……………………...............................…0
Category or Skill # of ranks
Influence skill category..........................................................2
Public Speaking………………...............................................2
Communications skill category .............................................5
Choice up to 5 languages spoken................................5(total)
Lore • General skill category...................................................4
Culture Lore (up to two cultures)………………………………2
Choice of up to two skills.......................................................2
Lore • Tecnichal skill category................................................2
Choice of up to two skills.......................................................2
Weapon Attack Skill category ..............................................1
Weapon Attack Skill .............................................................1
Outdoor • Enviromental Skill Category.................................1
Choice of one skill……………………………………………….1
Stat Gains: none

CUT PURSE (V)
El corta-bolsas es un tipo especializado de ladrón que se dedica a pasear por las multitudes y localizar los objetivos con las bolsas más pesadas.

Time to Acquire: 37 months
Starting Money: normal plus d10 (open-ended)
Special:
Stolen jewelry (worth 10d10 sp) ..................................... 50
Stolen gems (worth 10d10 sp) ....................................... 50
Stolen document (e.g. map, deed, etc) .......................... 50
Disguise kit (+10 non-magic) ......................................... 40
Reliable fencing contacts ............................................... 30
Underworld contacts……………………………….. ........... 0
Category or Skill # of ranks
Subterfuge • Stealth skill category ......................................4
Picking pockets……………………………………………….. 2
choice of up to two skills .......................................... 2 (total)
Urban skill category……………..........................................3
choice of up to two skills…………………............................ 3
Athletic • Gymnastic skill category.......................................1
Choice of up to one skill......................................................1
Awareness • Perception skill category ..................................0
Alertness ....................................................................... …..1
Awareness • Searching skill category ................................. 1
Observation ....................................................................... 1
Stat Gains: none

DETECTIVE (V)
El detective investiga hechos misteriosos. Puede ser un miembro de la guardia de la ciudad o un especialista externo. Es muy extraño verle fuera de una ciudad a no ser que investigue pistas de algún caso.

Time to Acquire: 33 months
Starting Money: normal
Special:
Contacts in a city administration……….............................. 40
Piece of jewelry (Reward – 10d10 sp)................................ 50
1d100 gems (Reward – 10d10 sp total)..............................50
Piece of artwork (Reward – 10d10 sp)...............................50
Favor from an important person…...............................……30
Underworld Contacts……………………………………………0
Category or Skill # of ranks
Awareness • Perception skill category ..................................0
Alertness ....................................................................... …..4
Awareness • Searching skill category ................................. 4
Choice of up to for skills..............................................4 (total)
Awareness • Senses skill category ...................................... 1
Choice of one skill……………...............................................1
Influence skill category..........................................................1
Choice of one skill……………...............................................1
Lore • Tecnichal skill category................................................2
Urban Skill Category…………………………………………….1
Choice of one skill……………………………………………….1
Stat Gains: none

DIPLOMAT (V)
Un diplomático trabaja negociando con gente en posiciones de poder y autoridad. Suele estar versado en más de una cultura y tiene contactos en varias ciudades.

Time to Acquire: 48 months
Starting Money: normal
Special:
Contacts in a city administration A………..............................50
Contacts in a city administration B………..............................40
Favor from an important person…...............................……40
Favor from an important person…...............................……30
Favor from an important person…...............................……20
Potion (onle dose first level spell)…………………………….20
Rune (first level spell)..........................................................20
Finely Crafted Object……………………………………………0
Category or Skill # of ranks
Communications Skill Category…….. ..................................6
Choice of up to 3 written languages............................... …..3
Choice of up to 3 spoken languages............................... …..3
Awareness • Searching skill category ................................. 1
Lie Perception.......................................................................1
Awareness • Senses skill category ...................................... 1
Choice of one skill……………...............................................1
Influence skill category..........................................................1
Bribery…………………………...............................................1
Diplomacy…………………….................................................1
Lore • General skill category...................................................4
Culture Lore (Culture X)…………………………………………1
Culture Lore (Culture Y)…………………………………………1
Region Lore (Region P)………………………………………….1
Region Lore (Region Q)………………………………………….1
Stat Gains: none

EXPLORER (L)
Similar al aventurero el explorador se especializa en viajar a zonas desconocidas. Incluye los exploradores marinos y los que viajan por tierra.

Time to Acquire: 66 months
Starting Money: normal plus d10 (open-ended)
Special:
Weapon (+10 non-magic) ...................................................40
Riding Animal (GM choice) .................................................40
Passage Credit on a Ship (GM discretion) ..........................40
1d10 Herbs ( GM choice) ………………………………......... 30
Map of the known world…………………………………………0
Category or Skill # of ranks
Weapon/Attack skill category (choice) .................................. 1
Weapon/Attack (choice) ................................................. 1
Athletic • Gymnastic skill category......................................... 1
Climbing ............................................................................ 1
Athletic • Endurance skill category ........................................ 1
Swimming ......................................................................... 1
Awareness • Searching skill category ..................................... 1
Observation ....................................................................... 1
Lore * General skill category ............................................... 2
Choice of up to two skills........................................... 2 (total)
Technical/Trade • General skill category ..............................3
First Aid ............................................................................. 1
Choice of up to two skills........................................... 2 (total)
Stat Gains: Constitution, choice of one other stat

GUARDIAN (L)
En casi cualquier cultura hay guerreros profesionales cuyo trabajo es proteger a la gente de ese lugar. Si se gana una promoción el personaje ha subido de rango dentro del ejército.

Time to Acquire: 26 months
Starting Money: normal + d10 (open-ended)
Special:
Melee Weapon (+10 non-magic) .......................................50
Missile Weapon (+10 non-magic) ..................................... 50
Animal Companion (GM Discretion) ................................. 30
Camouflaged Cloak (+10 Hiding).......................................30
Very Good Boots (+10 Stalking).........................................30
A token/sigil recognized by local populace……………….. …0
Category or Skill # of ranks
Weapon skill category (choice) ................................................ 2
choice of one skill ............................................................ 2
Armor • Light skill category ..................................................... 2
choice of one skill ............................................................ 2
Athletic • Endurance skill category .................................................... 2
Choice of one skill ............................................................................. 2
Awareness • Perception skill category ..................................... 1
Choice of one skill ............................................................................. 1
Awareness • Searching skill category ..................................... 2
Choice of one skill ............................................................................. 2
Awareness • Senses skill category ..................................... 1
Choice of one skill ............................................................................. 1
Outdoor • Enviromental Skill Category................................6
Choice of up to 3 skills……………………………………………….6 (total)
Stat Gains: Constitution

HIGHWAYMAN (V)
Los bandidos se especializan en asaltar a los viajeros de una zona, suelen tener conocimientos de ella y saben vivir en entornos salvajes.

Time to Acquire: 35 months
Starting Money: normal plus d10 (open-ended)
Special:
Weapon (+5 non magic)…………………………………….30
Stolen jewelry (worth 5d10 sp) ..................................... 50
Stolen gems (worth 5d10 sp) ....................................... 50
Stolen piece of art (worth 5d10 sp) .......................... 50
Riding Beast (GM Discretion) ......................................... 0
Category or Skill # of ranks
Weapon/Attack skill category (choice) .................................. 1
Weapon/Attack (choice) ................................................. 1
Awareness • Perception skill category ..................................0
Alertness ....................................................................... …..1
Body Development skill category ................................. 0
Body Development ............................................................. 1
Lore • General skill category.................................................3
Region Lore..........................................................................3
Outdoor • Environmental skill category ................................4
choice of two skills ............................................. 4 (total)
Stat Gains: none

MERCENARY (L)
El mercenario es un soldado independiente que lucha por dinero. Muchas veces son contratados por ejercitos. Suelen saber de varias culturas y de estrategias militares.

Time to Acquire: 26 months
Starting Money: normal + d10 (open-ended)
Special:
Weapon (+10 non-magic) ..................................................50
Shield (+10 non-magic) .......................................................50
Armor (+10 non-magic) ...................................................... 50
Medal for wartime perfomance ...........................................50
Favor from military figure……............................................. 50
Favor from military figure……............................................. 50
Extra d10 (open ended) in money...................................... 50
Extra d10 (open ended) in money...................................... 0
Category or Skill # of ranks
Weapon skill category (choice) ................................................ 2
choice of one skill ............................................................ 2
Armor • Light skill category ..................................................... 1
choice of one skill ............................................................ 1
Athletic • Brawn skill category .................................................... 1
Choice of 1 skill ............................................................................. 1
Body Development skill category ............................................ 0
Body Development .......................................................... 2
Combat Maneuver skill category ............................................ 0
Choice of 1 skill .......................................................... 1
Communications Skill Category…….. ..................................0
Choice of one spoken language............................... …..2
Special Attack Skill Category…….. ..................................0
Choice of 1 skill .......................................................... 1
Technical/Trade • General skill category ......................... 1
Choice of 1 skill .......................................................... 1
Technical/Trade • Professional Skill Category ......................... 0
Military Organization ................................................................................ 1

Technical/Trade • Vocational skill category ......................... 0
Siege Engineering ................................................................................ 1
Stat Gains: Constitution

PHILOSOPHER (L)
El filósofo dedica mucho tiempo a preguntarse sobre porqué suceden las cosas. No suele ser una persona apropiada para las aventuras pero algunas veces el conocimiento y la sabiduría son necesarias.

Time to Acquire: 130 months
Starting Money: normal
Special:
1-5 Books (+ 5 Non magic to specific lore skills)..................................... 50
1-5 Books (+ 5 Non magic to specific science skills).............................. 50
One large Book (+ 10 Non magic to specific lore category)....................30
One large Book (+ 10 Non magic to specific science category)............... 30
Spell Adder (+1)……………………………………………………………….20
One Book (+ 5 Non magic to specific lore skill)....................................... 0
Category or Skill # of ranks
Lore • General skill category...................................................5
Choice of up to four skills………………………………………..5(total)
Science/Analitic * Basic Skill Category...................................2
Choice of up to two skills.......................................................2(total)
Artistic • Passive Skill Category.................................1
Choice of one skill……………………………………………….1
Communications Skill Category…….. ..................................5
Choice of up to five languages............................... …..10 (total)
Awareness • Perception skill category ..................................0
Alertness ....................................................................... …..1
Stat Gains: Reasoning

SAILOR (L)
Los marineros raramente viajan por tierra. Suelen estar a gusto sobre un barco en medio del mar aunque pueden ser habituales de tabernas costeras.

Time to Acquire: 28 months
Starting Money: normal
Special:
Passage Credit on a Ship .................................................50
Trade Good (10d10 sp) ...................................................40
Passage Credit on a Ship .................................................50
Passage Credit on a Ship .................................................50
Close friend with a tavern owner……………………………20
Close friend with a ship captain………………………………20
Passage Credit on a Ship .................................................0
Category or Skill # of ranks
Athletic • Gymnastic skill category......................................... 1
Climbing ............................................................................ 1
Athletic • Endurance skill category ........................................ 2
Swimming ......................................................................... 2
Crafting Skill Category ..................................... …………….0
Rope Mastery ....................................................................... 1
Lore * General skill category ............................................... 2
Choice or two skills...................................................... 2 (total)
Outdoor * Enviromental Skill Category………………………..1
Choice of Star Gazing or Weather Watching………………….1
Technical/Trade • General skill category ..............................1
Oreinteering ............................................................................. 1
Stat Gains: none

Cargando editor
03/02/2015, 23:17
Director

SHAMAN PRIEST (L)
En las tribus no hay iglesias ni sacerdotes sino Shamanes que son los líderes religiosos y usan totems y fuerzas de la naturaleza para cumplir su papel.

Time to Acquire: 69 months
Starting Money: normal
Special:
Large Animal Companion (GM Choice)..............................20
Spell Adder (+1) .................................................................50
Daily one spell item (2nd lvl spell)…………………………….40
Passage Credit on a Ship .................................................50
Weapon (+10 non magic)…………………………………….40
Armor (+10 non magic)……………………………………….40
Small Animal Companion (GM Choice)...............................0
Category or Skill # of ranks
Outdoor * Animal Skill Category……………………………….3
Choice of up to three Skills………………….………………….3
Spells •Own Realm Open List Spell Category.......................... 0
Choice of one list ..................................................................2
Communications skill category ........................................ 2
Choice of one language........................................................ 2
Influence Skill Category ..................................... ……………1
Choice of one skill.................................................................. 1
Lore * General skill category ............................................... 2
Choice of up to two skills...................................................... 2 (total)
Stat Gains: Intuition, Presence

SPY (V)
Los espías viven consiguiendo información sensible para su bando en una situación de guerra o de tensión política. Son especialistas de la infiltración.

Time to Acquire: 44 months
Starting Money: normal + 1d10 (open-ended)
Special:
False Identification (+10 non magic)..................................50
Cloak (+10 non magic hiding)........................................... 40
Contacts with frendly government.....................................40
Lock Picks (+10 non magic).............................................. 30
Important papers (10d10 sp)...............................................20
Important papers (10d10 sp)...............................................20
Weapon (+5 non magic)…………………………………………0
Category or Skill # of ranks
Subterfuge • Stealth skill category.........................................4
Choice of up to four skills.............................................4 (total)
Subterfuge • Mecanichs skill category...................................1
Choice of one skill…….........................................................1
Awareness • Searching skill category....................................2
Choice of up to two skills….…..............................................2
Communications skill category.............................................2
Choice of up to two skills.............................................2 (total)
Influence skill category..........................................................2
Choice of up to two skills.............................................2 (total)
Stat Gains: none

WANDERER (L)
El vagabundo es un viajero que se ha desligado de sus origenes. Un ciudadano del mundo.

Time to Acquire: 95 months
Starting Money: normal
Special:
Weather-resistant clothing .................................................. 80
Riding beast (GM’s discretion) ......................................... 40
Cloack (+5 Hiding)……………………………………………30
Boots (+5 stalking)…………………………………………….30
Simple map of the known world....................................... 0
Category or Skill # of ranks
Lore • General skill category.........................................3
Choice of up to three skills ...............................................3(total)
Athletic • Gymnastic skill category.........................................1
Climbing ............................................................................1
Athletic • Endurance skill category ........................................ 1
Swimming ......................................................................... 1
Awareness • Searching skill category ..................................... 1
Observation ....................................................................... 1
Outdoor • Environmental skill category ................................3
choice of up to three skills .......................................................3
Communications skill category ............................................. 3
Choice of up to three skills ...............................................3(total)
Stat Gains: Constitution

WEAPON MASTER (V)
Vive estudiando y perfeccionando el uso de todo tipo de armas. Esto hace que no haya conseguido ningún otro tipo de conocimiento.

Time to Acquire: 25 months
Starting Money: normal plus d10
Special:
Weapon (+15 non-magic) ................................................... 40
Weapon (+15 non-magic) ................................................... 40
Weapon (+10 non-magic) ................................................... 30
Weapon (+10 non-magic) ................................................... 30
Weapon (+5 non-magic) ................................................... 0
Category or Skill # of ranks
Weapon skill category #1 ....................................5
choice of up to 5 skills............................ …………5 (total)
Weapon skill category #2 .................................... 4
choice of up to four skills ......................................4(total)
Weapon skill category #3 .................................... 3
choice of up to three skills ....................................3
choice of 1 other skill ...........................................1
Weapon skill category #4 .................................... 1
choice of 1 skill ....................................................1
Stat Gains: Strenght, Agility

ZEALOT (L)
Un zealot es un fanático de una religión. Son entusiastas pero no tienen porque ser violentos.

Time to Acquire: 73 months
Starting Money: normal
Special:
Weapon (+10 non magic)……………………………………30
Daily one spell item (1st lvl spell)…………………………..30
Special Religion token/sigil……………………………………0
Category or Skill # of ranks
Lore * General skill category ............................................... 4
Religion .............................................................................. 3
Specific lore related to the cause………….......................... 1
Communications skill category ........................................ 2
Native Language................................................................. 2
Influence Skill Category ..................................... ……………3
Public Speaking.................................................................. 3
Weapon attack skill category .................................... 1
choice of 1 skill ....................................................1
Stat Gains: Intuition

Del School of Hard Knocks

ATHLETE (L)

El atleta busca la excelencia en el deporte.

Time to Acquire: 36 months
Starting Money: normal +1d10 open ended
Special:
Equipment for selected sport (+10 non magic )…………..50
Sport medal (2d10 sp)…………..…………………………..30
Competitive Rival…………………………………………….50
D10 loyal fans………………………………………………..20
Sponsor……………………………………………………..20
Invitation to prestigious event…………………………..100
Category or Skill # of ranks
Athletic * Brawn skill category ............................................... 2
Athletic * Endurance skill category ............................................... 2
Athletic * Gymnastics skill category ............................................... 2
Athletics Games from any skill category...................................... 2
One skill from any skill category................................................. 2
One skill from any skill category................................................. 2
One skill from any skill category................................................. 2
Body Development skill category .................................... 0
Body Development skill ....................................................2
Influence Skill Category…………………………………………..1
Choice of one skill……………………………………………1
Stat Gains: none

CAVALIER (V)

Un CAVALIER es un guerrero dedicado a una causa o señor. Suele llevar armadura pesada y saber manejar bien las armas. Tiene un estricto código de conducta que le empuja a actuar. Suele viajar y guardar una zona.

Time to Acquire: 30 months
Starting Money: normal
Special:
Weapon (+10 non-magic) ...................................................30
Armor (+10 non-magic) ...................................................... 30
Shield (+5 non-magic) ...................................................... 20
Weapon (+5 non-magic) ..................................................... 30
Noble Patron……. ........................................................ 50
Afection of a married lady .........................................................30
Fine horse (+10 riding) ................................................. 100
Category or Skill # of ranks
Artistic skill category .................................................... 1
choice of one skill ...........................................................1
Combat maneuvers kill category ...................................................0
Mounted Combat............................................................................ 2
Influence skill category ........................................... 2
Seduction............................................................. 1
Leadership ............................................................ 1
Choice of one skill……………………………………1
Outdoor • Animal skill category ............................................. 1
Riding ................................................................................. 1
Weapon melee skill category .................................... 1
choice of 1 skill ....................................................1
Stat Gains: Agility

CHAMBERLAIN (L)

Un CHAMBELAN es el organizador de una casa de una persona adinerada.

Time to Acquire: 74 months
Starting Money: normal+d10(open-ended)
Special:
Minor item related with work (for ex: magical pen)...............10
Favor from an important person........................................... 30
Favor from royalty……. ...................................................... 30
Noble Patron……. ........................................................ 50
Knowledge of political secret...............................................50
Seal of office…………….. ................................................. 100
Category or Skill # of ranks
Lore* General skill category .................................2
Culture Lore ...........................................................1
Region Lore ...................................................1
Influence skill category ........................................... 2
Leadership ............................................................ 1
Diplomacy……………………………………1
Crafts skill category ............................................. 0
Choice of up to three skills.................... 3 (total)
Tecnichal Trade * Vocational Skill category ........ 0
Administration ....................................................1
Urban skill Category………………………………….2
Contacting…………………………………………….1
Scounging……………………………………………..1
Stat Gains: none

GLADIATOR (L)

El gladiador vive de pelear por dinero (o es forzado a ello), normalmente en arenas abiertas o ante algunos espectadores selectos, algunas veces a muerte.

Time to Acquire: 76 months
Starting Money: normal plus d10 open ended
Special:
Weapon (+10 non-magic) ................................................... 50
Noble Patron…………….. ................................................... 50
Trophy (worth 2d10)…………………………………………….10
Shield (+10 non-magic) .................................................10 0
Category or Skill # of ranks
Weapon skill category #1 ....................................1
choice of one skill……............................ …………1
Weapon skill category #2 .................................... 1
choice of one skill……… ......................................1
Weapon skill category #3 .................................... 1
choice of one skill….. ...........................................1
Weapon skill category #4 .................................... 1
choice of 1 skill ....................................................1
Brawling Skill Category …………………………….2
Boxing………………………………………………..1
Wrestling……………………………………………..1
Special attacks skill category………………………0
choice of 1 skill ....................................................1
Body Development Skill Category…………………0
Body Development………………………………….2
Athletic * Brawn Skill Category…………………….1
choice of 1 skill ....................................................1
Athletic * Gymnastic Skill Category………………..1
choice of 1 skill ....................................................1
Athletic * Endurance Skill Category………………..1
choice of 1 skill ....................................................1
Stat Gains: Constitution, Strength

GOSSIP (V)

Un Cotilla se dedica a recoger información y contarla después en forma de historias. A menudo conocen hechos incriminatorios o vergonzosos de otras personas. Algunas veces pueden ocultar secretos, aunque es dificil no contarlo a “algunas personas de confianza”

Time to Acquire: 22 months
Starting Money: normal
Special:
Contactos útiles con el dueño de un bar...........................10
Secreto incriminatorio de alguien..........................................50
Secreto vergonzoso de alguien.......................................... 40
Secreto valioso de alguien.................................................. 30
Reputación de cotilla………................................................40
Audiencia en taberna local.............................................. 100
Category or Skill # of ranks
Artistic * Active skill category .................................2
Tale Telling………........................................................2
Awareness * Searching skill category .........................2
Observation............................................................ 1
Communications skill category ............................. 1
Lip Reading.............................................................. 1
Influence skill Category………………………………1
Seduction…………………………………………….1
Stat Gains: none

GUIDE (V)

Un guía vive de llevar a gente o grupos de gente de un sitio a otro. Suelen conocer muy bien la zona en que trabajan.

Time to Acquire: 33 months
Starting Money: normal plus d10 (open-ended)
Special:

Weapon (+5 non-magic) ........................................30
Weather resistant clothing …………………………..50
Riding beast (GM’s discretion) ....................................... 40
Compass (+10 Navigation)………. ................................ 30
Reinforced Rope 50 feet…………………………………..20
Detailed map of region……….. ....................................... 100
Category or Skill # of ranks
Lore*General Skill Category…………………………………3
Region Lore……………………………………………….2
Choice of one skill…………………………………………1
Artistic * Active skill category .................................1
Tale Telling………....................................................1
Outdoor • Animal skill category ............................................. 1
choice of one skill……… ........................................................ 1
Outdoor • Environmental skill category ................................ 1
choice of one skill……………………….. ............................... 1
Tecnichal /Trade • General skill category ............................ 2
Direction Sense................................................................... 1
choice of one skill……… ........................................................ 1
Stat Gains: none

GUILD MEMBER (V)

Un GUILD MEMBER (miembro de una compañía) son comerciantes que se asocian y pueden conseguir influencias y contactos en la sociedad.

Time to Acquire: 18 months
Starting Money: normal
Special:
Tools related with work (+10 non magic)…………................50
Useful contacts with local traders..........................................50
Reputation as an honest craftsman.................................... 20
Fine work worth 1d10 sp...................................................... 30
Rival in guild……………...............................................30
Mission for Guild Master................................................ 100
Category or Skill # of ranks
Tecnichal Trade * Vocational Skill category ........ 0
Administration ....................................................1
Choice of up to two skills....................2 (total)
Influence skill category ........................................... 1
Trading ............................................................ 1
Urban skill Category………………………………….1
Contacting…………………………………………….1
Lore* Tecnichal skill category .................................2
Trading Lore ...........................................................1
Choice of one skill...................................................1
Crafts skill category ............................................. 0
Choice of one skill............................................... 2
Stat Gains: none

INNKEEPER (V)

Un hostelero lleva y mantiene un hostal. Un buen hostelero es más que un comerciante, es un amigo que sabe hacer sentir a sus clientes el calor del hogar que dejaron atrás.

Time to Acquire: 28 months
Starting Money: normal+1d10 open ended
Special:
Close friend with a merchant………….................................50
Good reputation................................................................60
Useful City Contacts............................................................ 30
1d10 loyal costumers...................................................... 50
Large debt to moneylender or noble.................................40
Useful Legends and adventure hooks............................. 100
Category or Skill # of ranks
Influence skill category ........................................... 2
Trading ............................................................ 1
Choice of one skill...................................................1
Tecnichal Trade * Vocational Skill category ........ 0
Administration ....................................................2
Tecnichal Trade * General Skill Category………..1
Urban skill Category………………………………….2
Choice of up to two skills…………………………….2(total)
Science* Analitic skill category .................................1
Basic Math ...........................................................1
Choice of one skill...................................................1
Crafts skill category ............................................. 0
Cooking............................................... 3
Stat Gains: none

LIBRARIAN (V)

El librero trabaja en alguna biblioteca o librería donde se guardan y cuidan libros y sabe encontrar la información apropiada y necesaria. Suelen ser personas cultas y a veces tienen sus propios libros o bibliotecas personales.

Time to Acquire: 32 months
Starting Money: normal
Special:
Book (+10 Non magic to specific lore)............................... 50
Book (+10 Non magic to specific lore)............................... 50
Spectacles (+10 sense awaraness-sight)……………………40
Favor for a high ranking magician…..…..............................20
Book (+5 Non magic to specific lore).................................100
Category or Skill # of ranks
Lore • Magical skill category...................................................1
Choice of one skill…….........................................................1
Lore • Obscure skill category...................................................1
Choice of one skill…….........................................................1
Lore • Tecnichal skill category................................................1
Choice of one skill…….........................................................1
Science/Analitic • Specialized skill category ..........................0
Research…………… ............................................................1
Science/Analitic • Basic skill category ...................................3
Research…………… ............................................................2
Choice of one skill…….........................................................1
Communications Skill Category……………………………….3
Any written language……………………………………………3
Stat Gains: Reasoning

NOBLE (L)

Los nobles son la clase dominante de una sociedad feudal. Algunos no tienen tierras o rentas, sino que poseen sólo su título.

Time to Acquire: 32 months
Starting Money: normal
Special:
Royal Patron……………………………...............................30
Favor from royalty……………………................................. 20
Favor for an important person …..…..................................40
Family Jewels (1d100 sp)………………………………….…30
D5 rival siblings…………………………………………………40
Evil relative determined to destroy you……………………...20
Riding horse/Beast…………………...................................100
Category or Skill # of ranks
Awareness • Senses skill category........................................2
Lie Perception…….........................................................1
Poison Perception…….........................................................1
Influence skill category...................................................2
Leadership…….....................................................................2
Diplomacy………………………………………………………2
Lore • General skill category................................................2
Heraldry…….......................................................................2
Choice of up to two skills………………………………………2
Outdoor • Animal skill category ............................................. 1
Riding ................................................................................. 1
Tecnichal Trade * Vocational Skill category ...................... 0
Administration ......................................................................1
Stat Gains: Presence

PIRATE (L)

El pirata roba veleros en los mares. Tambien tiene conocimientos de los mares y la navegacion.

Time to Acquire: 37 months
Starting Money: normal plus d10 (open-ended)
Special:
Stolen jewelry (worth 5d10 sp) ..................................... 20
Peg Leg (+5 tale telling) ............................................... 30
Parrot ........................................................................... 60
Eye Patch (+5 Interrogation) ......................................... 30
Weapon (+10 non magic) ............................................... 50
Treasure map………….……………………………….. .......100
Category or Skill # of ranks
Tecnichal Trade * General Skill Category…………………..3
Sailing…………………………………………………………...2
Choice of one skill...............................................................1
Weapon skill category…………….......................................1
choice of one skill…………………...................................... 1
Crafts Skill Category……………………………………………0
Rope Mastery…………………………………………………1
Tecnichal Trade * Vocational Skill Category…………………0
Appraisal………………………………………………………...1
Athletic • Endurance skill category.......................................1
Swimming…………………………………………………….1
Athletic • Gymnastic skill category.......................................1
Climbing………………………………………………………….1
Outdor • Enviromental skill category ..................................2
Survival ....................................................................... …..1
Weather Watching…………………………………………….1
Lore • General skill category ............................................. 2
Region Lore ....................................................................... 2
Stat Gains: none

SCRIBE (V)

El escriba gana la vida registrando sucesos en un registro o haciendo copias manuscritas de libros.

Time to Acquire: 45 months
Starting Money: normal
Special:
Set of pens and inkwell (+10 non magic) ...........................30
Book (+10 non magic to a especific Lore) ........................50
Contacts in local church.................................................... 30
Contacts among nobility ................................................... 40
Esoteric Arcana Knowledge (GM Discretion)..................... 10
Set of pens and inkwell (+5 non magic)………….………...100
Category or Skill # of ranks
Artistic * Passive Skill Category…………………..1
Painting or Poetry..………………………………...1
Science Analitic * Basic skill category……..........1
Basic Math……………...................................... 1
Self Control Skill Category………………………1
Mnemonics…………………….……………………2
Crafts Skill Category…………………0
Scribing…………………………………………...4
Communication .......................................2
Choice of one written language………….5
Stat Gains: Memory